Wot chaffee matchmaking, frequently Asked Questions
This helps you determine your distance from them. As stated above, you must damage your attacker.
The rendering engine used by World of Tanks sees the world as cubes. However, when a friendly tank moves down the street, watch kirov la bayit online dating it spots an enemy tank that was there all along.
You can use this to attack enemies from directions they weren't expecting. Examples Let's look at an example to see how it all comes together. At this point it makes no difference if any of the other visions rays would reach their target as well. If you leave the cap circle before capture is completed, all capture points earned by you are lost and the capture bar progress is reduced accordingly.
What you see on the minimap is however influenced by Radio Range discussed below. If you are in communication with a friendly vehicle, then you will share information about the position and health of all enemy vehicles either of you are currently spotting. To capture the enemy base, your tank must drive into the white circle in the enemy base commonly referred to as the cap circle or simply cap.
See the illustration to the right for an example of a more complex situation. Note that unlike what the in game description of the view range enhancing equipment indicates, there is no m limitation. Make sure to read the section about Accuracy and Dispersion as well. If you absolutely need to take a shot, e.
The amount added depends on vehicle type, biggest is for tank destroyers. Radio Range Each vehicle comes equipped with a radio that allows your Radio Operator to communicate with other vehicles on your team.
Firing reveals your position. Wider tracks do not necessarily provide better handling on soft ground, e.
Once capture is complete, the round does not end immediately. Since your tank is actually present in the battle until it gets destroyed, it can passively earn credits e. You are looking down a long street from your tank destroyer and do not see any enemies, because they are outside your own spotting range. Capture progress is simply halted and resumes if the intruding tank leaves the circle again.
If you're not careful you can fall to your death in some places on some maps. No bonus experience for a draw or a lost battle. Sniper View Sniper View gives you a first person view basically through the gun. Any vehicles friend or foe spotted by a friendly vehicle that is within your combined radio ranges.
This also has interesting implications for ramming or then again you could just drop your tank on an enemy. While there are some tanks which can reach their speed limit on flat ground, other tanks can only reach it on a downhill slope and some may never reach theirs at all.
There has also been an update to the physics with ramming and collisions. Team Damage received None.
Located where gun is mounted to the turret, dynamically moves along with the turret. According to Overlord this delay gets extended each time a vehicle is destroyed. Credits as earned, there is no penalty. Today, I discuss the responsibility of playing a beefy top-tier heavy, in terms of acting as a meat shield and playing aggressively, especially when your team is behind. Tanks spotted right next to each other may stay lit up for different durations.
Frequently Asked Questions
The following sections explore each of these terms and other relevant factors in detail. But if at least one of the six vision rays reaches the target, you will spot the vehicle and it will light up if it was previously hidden. Crew Experience Each crew member receives experience equal to the experience the vehicle earned in a battle, possibly modified by experience bonuses and penalties.
For all tanks, if a suspension upgrade is available, it always comes with better performance on some or all types of terrain, i. The same happens each time you get damaged while within the cap circle before capture is complete.
If the tank was not destroyed before exiting, further credits can be earned passively while it remains on the battlefield, e. As long as you are outside of m maximum spotting range you do not need to worry about camouflage, you will be invisible to the enemy team regardless of what you do. The map itself is a cube, and every object within that map cube is drawn within an invisible circle centred on and aligned to your view point. Otherwise it remains hidden to you unless spotted by another vehicle on your team that you are in radio communication with. This is a bonus and is not subtracted from the vehicle's experience.